Submitted by Leonard Daly on
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Creates spherical geometry centered at the current origin with a large radius. The video file is mapped to the interior of the sphere with singularities at the zenith and nadir. Through the zenithShape and nadirShape fields, textured geometry can be placed at either (or both) locations to cover the singularity. The video must be playable using the MovieTexture node and is assumed to be a 360-Video left-right formatted.
This node creates all geometry, lighting, and texturing to make a 360Video work. The creator is responsbile for creating and setting the viewpoint at (0,0,0) of the current coordinate system.
The url specifies the URL of the spherical video file that plays in X3DOM. It should be formatted as left-right so the mapping to the sphere is correct.
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