Components

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The components of this specification. The new components are listed first, followed by the components of X3D V3.3. The X3D Components follow the same numbering scheme as present in V3.3 of the X3D standard. The bottom set of links are listed in alphabetical order.

New Components

  1. Animation

X3D V3.3 Standard Components

  1. Core
  2. Time
  3. Networking
  4. Grouping
  5. Rendering
  6. Shape
  7. Geometry3D
  8. Geometry2D
  9. Text
  10. Sound
  11. Lighting
  12. Texturing
  13. Interpolation
  14. Pointing device sensor
  15. Key device sensor
  16. Environmental sensor
  17. Navigation
  18. Environmental effects
  19. Geospatial
  20. Humanoid animation (H-Anim)
  21. NURBS
  22. Distributed interactive simulation (DIS)
  23. Scripting
  24. Event utilities
  25. Programmable shaders
  26. CAD geometry
  27. Texturing3D
  28. Cube map environmental texturing
  29. Layering
  30. Layout
  31. Rigid body physics
  32. Picking sensor
  33. Followers
  34. Particle systems
  35. Volume rendering